"Map Names"
{
    "ar_baggage"    "Baggage"
    "ar_monastery"  "Monsatery"
    "ar_shoots"     "Shoots"
    "cs_agency"     "Agency"
    "cs_assault"    "Assault"
    "cs_backalley"  "Back Alley"
    "cs_cruise"     "Cruise"
    "cs_downtown"   "Downtown"
    "cs_insertion"  "Insertion"
    "cs_italy"      "Italy"
    "cs_militia"    "Militia"
    "cs_motel"      "Motel"
    "cs_office"     "Office"
    "cs_rush"       "Rush"
    "cs_thunder"    "Thunder"
    "cs_workout"    "Workout"
    "de_ali"        "Ali"
    "de_ancient"    "Ancient"
    "de_anubis"     "Anubis"
    "de_aztec"      "Aztec"
    "de_bank"       "Bank"
    "de_bazaar"     "Bazaar"
    "de_blackgold"  "BlackGold"
    "de_cache"      "Cache"
    "de_castle"     "Castle"
    "de_cbble"      "Cobble"
    "de_coast"      "Coast"
    "de_dust"       "Dust"
    "de_dust2"      "Dust II"
    "de_empire"     "Empire"
    "de_facade"     "Facade"
    "de_favela"     "Favela"
    "de_inferno"    "Inferno"
    "de_lake"       "Lake"
    "de_log"        "Log"
    "de_marquis"    "Marquis"
    "de_mikla"      "Mikla"
    "de_mirage"     "Mirage"
    "de_mist"       "Mist"
    "de_nuke"       "Nuke"
    "de_overgrown"  "Overgrown"
    "de_overpass"   "Overpass"
    "de_rails"      "Rails"
    "de_resort"     "Resort"
    "de_royal"      "Royal"
    "de_safehouse"  "Safe House"
    "de_santorini"  "Santorini"
    "de_seaside"    "Seaside"
    "de_season"     "Season"
    "de_shortdust"  "Short Dust"
    "de_shorttrain" "Short Train"
    "de_stmarc"     "St. Marc"
    "de_sugarcane"  "Sugar Cane"
    "de_train"      "Train"
    "de_tulip"      "Tulip"
    "de_vertigo"    "Vertigo"
    "de_zoo"        "Zoo"
}